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In case you needed any more reasons for why HTML5 is going to rock, here's a demo...of Quake II running completely in a browser. It utilizes WebGL and the canvas element, audio and video tags, local storage, and more.
This is no joke, I checked out the code and built it myself. Ran perfectly in the latest nightly WebKit. Definitely still a work in progress, but it works as is pretty well. Flash can suck it!
http://code.google.com/p/quake2-gwt-port/
Here's a video demo
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